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Joystick de jeu d’arcade

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OUR
COLLECTION
 

Tales of the Arabian Nights (Williams, 1996)


Released in 1996, Tales of the Arabian Nights transports players into a world of magic carpets, evil genies, and ancient treasure. Designed by John Popadiuk and featuring artwork by Pat McMahon, the game draws heavily from the romantic imagery of Middle Eastern folklore, particularly the One Thousand and One Nights collection of tales. It is widely praised for its visual beauty and seamless integration of theme into gameplay.

At the center of the playfield stands a blue genie, who acts as both a guide and antagonist throughout the game. Players must complete tasks such as rescuing a princess, battling the genie, and collecting seven jewels to advance through the game’s story. The spinning magic lamp, a central toy, interacts directly with player shots and adds a tactile, narrative element to the experience.

Mechanically, the game includes inventive features such as magnetized ball capture, a flying carpet ramp, and lock sequences that build toward exciting multiball events. Each element ties directly into the story, enhancing the immersive qualities that define the machine. The musical score and sound effects further support the atmosphere, blending traditional Middle Eastern melodies with arcade-style intensity.

Despite a relatively modest production run of around 3,128 units, the game has maintained a strong following due to its unique theme and beautiful design. Its complexity and narrative flow make it a favorite among collectors and players seeking a richly themed pinball experience.

Tales of the Arabian Nights remains a standout from the late golden age of pinball, known for its artistic excellence and ability to draw players into a richly imagined world.

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